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ActionScript 3.0 Game Programming University
ActionScript 3.0 Game Programming University

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Author: Gary Rosenzweig
Publisher: Que
Category: Book

List Price: $49.99
Buy New: $31.42
You Save: $18.57 (37%)



New (39) Used (10) from $31.42

Avg. Customer Rating: 4.5 out of 5 stars 12 reviews
Sales Rank: 23470

Media: Paperback
Edition: 1
Number Of Items: 1
Pages: 456
Shipping Weight (lbs): 1.6
Dimensions (in): 8.9 x 6.9 x 1.1

ISBN: 0789737027
Dewey Decimal Number: 794.81526
EAN: 9780789737021
ASIN: 0789737027

Publication Date: September 8, 2007
Availability: Usually ships in 1-2 business days
Condition: INTERNATIONL SHIPPING!!! SHIPS from 5 locations based on your Zip Code and availability! (PA TN IN OR SC) *-* Gift Quality *-* Orders Processed Immediately! - We get your book to you Very Quickly!

Customer Reviews:
Showing reviews 6-10 of 12
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5 out of 5 stars Excellent practical book for moving from AS2 to AS3   November 21, 2007
 7 out of 7 found this review helpful

I got interested in this book after discovering Gary Rosenzweig's AS3 tutorials on his Flash Game University Website. I was impressed by his ability to explain things clearly and simply. As other reviews have already stated "AS3 Game Programming University" is an excellent and highly readable book for learning AS3. In practice I find it much more helpful than Colin Moock's book "Essential ActionScript 3.0", which is a little too academic for me (although I'm glad I have it!). I'm also finding that code snippets in Gary's book are just as useful to me as those in Joey Lott's "ActionScript 3.0 Cookbook" (which covers more topics). It's helpful to me that Gary writes from a Flash authoring perspective rather than Flex. He doesn't hesitate to include timeline based assets and code when it makes sense to do so, rather than use the Flex style of generating everything in code.

The actual games are surprisingly varied and complete, but not so complex that they become difficult to understand. The code that I downloaded from the website works well. It is written in a practical concise manner with proper use of classes and other object-oriented techniques as required by AS3. However, as other reviews have noted, this book is not for advanced programmers that prefer a pure object-oriented style.

I recommend this book if you are moving from AS2 to AS3, even if you are not interested in writing games. Gary does not claim it is suitable for beginners without any programming experience but it is more suitable than Moock's "Essential ActionScript 3.0" (which does make such a claim). However it is not for web designers that don't want to learn programming and it is not for advanced programmers that appreciate Moock's AS3 book.



4 out of 5 stars A great read for upgrading to AS 3, entertaining too.   November 10, 2007
 13 out of 13 found this review helpful

Lets face it. There are a lot of Actionscript game books out there. This one is good because 1) It is entertaining and readable & 2) It's the first game book I have found that works for the new actionscript 3.0.

The code itself isn't exactly as object oriented as I would like, but thats true of all the other game books out there too. It does have enough object oriented content to show some amazingly different, and simple methods for making game characters, detecting collisions, and managing objects that are possible with actionscript 3.0. I value this book as a 'how to upgrade' from 2.0 to 3.0.

The games themselves are pretty good and there is a nice variety of game styles to appeal to a wide audience. For a basic game programming book, it omits or glosses over a few important topics such as caching vector objects as bitmaps, pseudo 3-D and optimization in general.

All in all, I suggest this book if you are upgrading skills to actionscript 3.0 or want to write flash games. If you get this book, I also recommend Foundation Actionscript 3.0 Animation: Making Things Move! to round out your collection.



5 out of 5 stars Excellent!!!   November 7, 2007
 1 out of 1 found this review helpful

I can't recommend this book more than if I had written it myself, Gary makes writing games in AS3 so simple to follow and what did seem like a jigsaw puzzle of programming now has had the curtain lifted and left me feeling confident that, even with my limited programming skills, I could make a game in flash that wouldn't be too bad.


2 out of 5 stars AS3 yes, but not OOP   September 21, 2007
 12 out of 22 found this review helpful

Not exactly what I expected. This book is more for a beginner or just any avg flash programmer, not for intermediate/advanced as the back cover says.


5 out of 5 stars Just what I needed   September 21, 2007
 6 out of 6 found this review helpful

I'm not new to Flash development but I AM new to ActionScript 3.0. Even for the games I may have coded in AS 2.0, there is tremendous value in seeing them revised for Flash's new language. As for the others - wow. So many opportunities to grow as a developer from these examples. Bonus - I love Gary's conversational style of writing. I feel like he's right there mentoring me while I'm working through the code and the logic behind it. Thank you so very much - this is exactly what I was looking for.

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